InnoMAKER | Cubetto by Primo Toys
page-template-default,page,page-id-15306,woocommerce-no-js,ajax_fade,page_not_loaded,,qode-title-hidden,side_area_uncovered_from_content,columns-4,qode-theme-ver-12.0.1,qode-theme-bridge,wpb-js-composer js-comp-ver-5.0.1,vc_responsive

Meet Cubetto

Cubetto is the friendly wooden robot that will teach your child the basics of computer programming through adventure and hands on play. Montessori approved, LOGO Turtle inspired.

Your child’s first coding kit

Cubetto – Made of tactile and hard-wearing wood he’s your child’s guide into the world of coding. Screenless, friendly and ready to play.

Coding Blocks – A coding language you can touch and manipulate like LEGO®. Each block is an action. Combine them to create programs.


green Forward yellow Left red Right blue Function.

Control Board – Place the blocks on the board to tell Cubetto where to go. Hit the blue button and Cubetto executes your very first program.

Maps and Story book – Expand play time with world maps, educational story book and challenges that take your child on epic coding adventures.

Start your coding adventure

Your Cubetto comes with everything your little one needs to begin their coding adventure.



A friendly wooden robot, powered by a playful programming language you can touch. Montessori approved, and LOGO Turtle inspired.

Inside the box

1x Cubetto

1x Board

16x Blocks

1x World Map

1x Story Book

Cubetto + Adventure Pack


Make playtime even more epic with a set of educational maps and stories. Take Cubetto on a coding journey through space and time.

Inside the box

1x Cubetto

1x Board

16x Blocks

5x World Map

5x Story Book

We believe that coding is a new literacy, and should therefore be prioritised from an early age. We think that children should be introduced to coding when they start learning how to read and write, and our smart-toys begin with the ABCs. It’s important children this young are exposed to basic principles of programming, even if they don’t necessarily learn how to code. Being introduced to the environment of programming, and the language of ‘algorithms’, ‘debugging’ and ‘functions’ helps give them the foundations necessary to proceed.